Thursday, January 26, 2012

Monday, January 23, 2012

Saturday, January 21, 2012

Evelyn update

Made some more changes to the back. I'll post the final block out tomorrow.

Friday, January 20, 2012

Evelyn update

Blocking out the gear, once I'm done the rest should be quick work.  I am going to adjust the leg armor to be more like the concept.  Right now it's tailored to the sculpts leg thickness which isn't working.


Today's sketch from reference.

Friday, January 13, 2012

Evelyn update

Paint over to get a better idea of the details.  The transparent piece will be achieved through shaders in UDK. I'm still going to go back and adjust this more.  Not entirely happy yet.

Tuesday, January 10, 2012


Made a few more adjustments to Evelyn's base.  I have about half the armor based out and will hopefully have that up soon.

Friday, January 6, 2012

Wednesday, January 4, 2012

Today's sketch.

Evelyn update

Pretty much finished with the base mesh, still have a few areas to finalize.  Still needs a detail pass too which I'll get to after the suit.

Tuesday, January 3, 2012