Thursday, May 31, 2012

Lurch and Thing.


Pretty much done with this for now.  I'm planning on bringing him into maya and rendering him out.  The hair will be replaced so I didn't bother spending much time on it.

Sunday, May 27, 2012

update

So the past couple of days I've spent my time learning max and building a traffic light.  Nothing fancy but I definitely feel loads more confident working with the program now.






almost forgot my refs, I worked from these two images.  




Wednesday, May 23, 2012

Lurch


I still need to finish thing and then I'll probably just mess around with rendering and polypaint then move on.

Friday, May 18, 2012

lurch




Still have to finish the hands and his hair.  Think i'm going to try something different with his hair, I've got an idea that I think will work a lot better.

Wednesday, May 9, 2012

Monday, May 7, 2012

Lurch and Thing

I was able to get a little work done on him today, I really need to make myself stay focused and really get somewhere tomorrow.


Friday, May 4, 2012

Lurch and Thing

Just started a new character, not sure if I'm going low poly or renders with this one.  First pass on the face, I don't feel he's looking apathetic enough, kinda looks pissed right now.  I'm modeling this one in place so I might just go for a facial expression.  Ted Cassidy did some great ones.  This is only based off him, I wanted to have the freedom to stylize it a bit.