Wednesday, June 6, 2012

evelyn

A few more tweaks and I'm going to run all the hair strands long since the alphas look like shit in udk.  Still playing with lighting and I was hoping I could cast shadows on a transparent surface but I haven't figured that one out yet.

evelyn

reworking this character, added a skin shader, tessellation and redoing the hair to work in udk.  Still have to finish the hair and a few minor things to adjust.  I still have to figure out lighting in udk so that part is pretty shitty right now.