A few more tweaks and I'm going to run all the hair strands long since the alphas look like shit in udk. Still playing with lighting and I was hoping I could cast shadows on a transparent surface but I haven't figured that one out yet.
reworking this character, added a skin shader, tessellation and redoing the hair to work in udk. Still have to finish the hair and a few minor things to adjust. I still have to figure out lighting in udk so that part is pretty shitty right now.